#ifndef _NEPTUNER_COMPLEXITY_H_
#define _NEPTUNER_COMPLEXITY_H_

class Complexity
{
public:
	int		m_nLoC;
	int		m_nLoCom;
	int		m_nStatements;
	int		m_nMaxDepth;
	int		m_nPaths;

	Complexity(void)
    {
        m_nLoC=0;
        m_nLoCom = 0;
        m_nStatements = 0;
        m_nMaxDepth = 0;
        m_nPaths = 1;
    }
	~Complexity(void)
    {
    }
};

#endif
